Monday, January 25, 2010

To Do - 1/25

Ah... good weekend. Back to work!


  • Find out why bad data is getting written out... even though there are asserts!
    • √Add this sanity checking to the writing of the data in worker. Add a flag to enable it. Put the functionality for it in an inline function in shader.h
    • try running the worker in some kind of test mode on each server
    • make sure udp messages are working correctly by sending two messages to a worker, and testing that two reads happen...
    • Run the workers repeatedly, trying to identify some of the malformed output errors.
  • Modify analyzer to spit out unprocessed data as a spreadsheet (peer x time), so as to graph the raw data, rather than just the processed data.

No comments:

Post a Comment